Players will purchase Marvel heroes – either through in-game or real-world currency – and level them up individually, eventually gaining access to use eight powers at once. While it features the top-down look and feel of Ultimate Alliance, it tends to mimic Diablo in terms of gameplay.
Omega is the console version of the PC MMO Marvel Heroes, as developed by Gazillion. Lucky for me, then, that the free-to-play Marvel Heroes Omega wasn’t too far behind. If the re-releases didn’t come with a host of bugs – and weren’t ridiculously overpriced – then I’d have two more titles in my library. I LIVED for those games back in the day, top-down gems that featured a host of Marvel heroes and villains as they traversed from level to level beating stuff up. I was very dismayed to see that Activision had out-Activisioned itself when it came to the re-release of Marvel: Ultimate Alliance and Marvel: Ultimate Alliance 2 on current-gen.